@article{oai:repository.lib.tottori-u.ac.jp:02001377, author = {岡,孝治 and OKA,Koji}, journal = {鳥取大学附属中学校研究紀要, Bulletin of the Tottori University Junior High School}, month = {Mar}, note = {本研究では, 従来行ってきた問題解決型の学習に加え, より自由度のある探究型学習を実現するために, SRP(Study and Research Paths)と呼ばれる学習過程を参考にして授業設計・実践を行い, その成果と課題を分析した。最初の問いQ0 から生まれた問いの広がりを予測し図にまとめたQA マップを作り, Q0 の吟味や, 授業後の生徒の活動の分析を行った。その結果, 身の回りにある事象を自ら数学化し,主体的に問題を解決していこうとする姿が見られた。, In this study, lesson design is based on the learning process called SRP (Study and Research Paths) in order to realize more flexible inquiry-type learning in the statistical field, which is regarded as important in the new course of study. Practiced and analyzed the results and issues. We predicted the spread of the questions that were born from the first question Q0, created a QA map that was summarized in a diagram, examined Q0, and analyzed the activities of the students after class. As a result, we saw children trying to mathematicalize the phenomena around them and independently solve problems.}, pages = {41--46}, title = {問いの生成を軸とした探究型学習(1学年):石取りゲームの勝ち方を考える活動を通して}, volume = {55}, year = {2024} }